Garfield - environment design

Italian Restaurant Kitchen

Italian Restaurant Kitchen - Color paint-over of black & white render. This location wasn’t used in the final cut of the movie, but I had a great time designing and painting it.

Copyright © 2023 Alcon Entertainment

Final black and white render, designed, lit and rendered in Blender.

Copyright © 2023 Alcon Entertainment

Exploring some early kitchen concepts.

Copyright © 2023 Alcon Entertainment

 

Italian Restaurant Dining Room & Bar

Final color paintover and 3D render. Designed and lit in Blender.

Copyright © 2023 Alcon Entertainment

This is a video showing a possible camera move through the restaurant, as we follow a waiter delivering a tray of food to Jon, who is sitting at the table near the end of the shot. Baby Garfield is supposed to be hanging out in the garbage can, outside in the alley.

Copyright © 2023 Alcon Entertainment

This is an early concept sketch of the restaurant dining room. I was inspired by the Blue Bayou Restaurant at Disneyland, where it kind of looks like you’re dining outdoors, as the ceiling is painted to look like the sky. But the director was looking for something a little smaller and more intimate.

Copyright © 2023 Alcon Entertainment

Here is another design variation featuring a larger space, with Italian themed building facades, with private booths below and a “VIP” elevated seating area surrounded by columns.

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Animated fly-through of this design variation.

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Alley Location

Originally the alley where we find baby Garfield hiding out, was connected to the back of the restaurant. But in the final film the director decided it would be better located across the street for sight-line purposes.

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Early sketch for the alley.

Copyright © 2023 Alcon Entertainment